AI Insights · Timothy · January 2023
Top 5 Tank Games on Android in Australia: Q4 2022 Performance
Discover the performance trends of the top 5 tank games on Android in Australia during Q4 2022, with insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 tank games on the Android platform in Australia showcased varied performances in terms of revenue, downloads, and active users. Here's a detailed look at their trends based on Sensor Tower data.
Tank Stars experienced fluctuations in weekly revenue, starting at $95 and peaking at $185 in mid-December. Downloads saw a decline from 1.2K in mid-October to around 557 in early December, with a recovery to 1.1K by the end of the quarter. Active users peaked at 5.7K in October, followed by a dip to 3.8K in early December, before rising again to 5.6K in the final week.
War Machines: Tanks Battle Game showed a consistent revenue trend, maintaining around $4K to $6K throughout the quarter. Downloads hit a high of 1.3K in mid-October, faced a drop to 397 in late November, and then climbed back to 1.1K by the end of December. Active users increased steadily from 3.8K in late September to over 6.3K by the end of December.
Labo Tank-Armored Car & Truck had modest revenue, averaging around $30 weekly, with a notable drop to $2 in mid-December. Weekly downloads peaked at 840 in mid-October but saw a decline to 312 by the end of December. Active users grew from 594 in late September to a peak of 1.3K in late October, followed by a gradual decrease to 998 by the end of the year.
World of Tanks Blitz demonstrated strong revenue performance, peaking at $3K in mid-December. Downloads remained relatively stable, around 400 to 600 weekly, with a peak of 677 in late November. Active users showed a slight decline from 3.5K in late September to 2.6K by the end of December.
Mad Royale io – Tank Battle had minimal revenue, averaging around $10 weekly with no significant peaks. Downloads fluctuated, reaching 705 in late October and dropping to 143 by the end of December. Active users peaked at 1.6K in late October but saw a decline to 554 by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.